Scion House Rules

Melee weapons

Weapon Examples Accuracy Damage Defense Speed Tags
Unarmed, Heavy Haymakers, axe kicks -1 +3B -2 5 Brawl
Unarmed, Light Jabs, snap kicks +1 +0B +1 4 Brawl
Brawl Aids Brass Knuckles +1 +2B +0 4 S, Brawl
Knives Knives, shortswords +1 +3L +0 4 S
Bludgeons Maces, tonfa +1 +6B +0 5 None
Swift weapon Rapier, katana, spatha +1 +4L +0 5 None
Brutal weapon Great axe, maquahuitl +0 +6L -2 6 None
Polearms Spears, nodachi +1 +5L -1 6 R
Long bludgeons Staffs +1 +7B +0 6 R

Brawl - Attacks with these weapons are rolled with Dex + Brawl
S - This weapon is Small and easily concealed. +2 dice bonus to Larceny rolls to hide the weapon during a search.
R - This weapon has notable Reach. This allows attacks from a distance without a stunt, and denies mounted opponents their +1 die bonus to attack.

Ranged weapons

Weapon Examples Accuracy Damage Range Clip Speed Tags
Small caliber handgun Beretta, Glock 0 +3L 20 15 4 P, S
Large caliber handgun D.Eagle, Peacemaker 1 +4L 20 6 5 P
SMG FN P90, H&K MP5 2 +3L 50 30 5 P
Shotgun Mossberg -1 +5L 20 8 5 P
Assault Rifle M16, AK-47 0 +6L 150 30 6 P
Rifle Remington 3 +5L 200 4 6 P

S - This weapon is Small and easily concealed. +2 dice bonus to Larceny rolls to hide the weapon during a search.